object-oriented graphicsの例文

例文

  1. The theory of scene simulation was introduced first . then the object - oriented graphics rendering engine ( ogre ) was studied and the proper style was selected . the methods of the real time and vivid scene creation are discussed in detail based on the engine
  2. In this paper , the research on system simulation theory and application for the construction processes of large - scale underground structure group is developed , which main research contents and achievements are as follows : 1 . a method of object - oriented graphics - aided simulation modeling is presented , which simplifies complex simulation modeling . 2

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